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  • What are the core technologies of IoT application technology

    2022-06-29 894

    What are the core technologies of IoT application technology?


    Six core technologies of the Internet of Things


    1. The power-of-two number of IoT technology

    Currently, the binary numbers used by computers have natural flaws. For example, a binary of the same length represents only half of a power of two. Developing a second power CPU, like memory, can significantly increase both computing speed and storage capacity when using the same integrated circuit process.

    What are the core technologies of IoT application technology

    2. Internet of things technology new computer system

    The current computer system adopts single-axis calculation. The scheme in which the opcodes and operands of an instruction are processed separately is still a single-axis computation. Using the power of two CPU dual-axis or multi-axis computer system development of axis or multi-axis computer system can greatly improve the computing efficiency of the computer.


    3. The Internet of Things technology quickly retrieves data with unlimited growth (days)

    The actual calculation takes a very short time in the operation of the computer, and a large amount is occupied by the address time for retrieving and storing the calculation result data. The fast retrieval technology of unlimited growth (days) data can not only improve the address speed of the computer, but also support the future Internet of Things to provide unlimited functional IP addresses and unlimited unique identification code technology.


    4. IoT technology software programming

    Software is a tool for processing data (information) through a computer. in existing tools. "Software defines everything" Under the guidance of understanding, a lot of work in software programming is to gradually drive all relevant data according to people's subjective consciousness; it is not only time-consuming and laborious, but also costly, difficult to maintain, and poor in reliability and scalability. Software programming should be there. "Software describes everything" Under the guidance of understanding, by describing the rules of data flow, the data automatically flows according to the rules, which will improve the efficiency and quality of software programming.


    5. There is no BUG software programming method in IoT technology

    It is inevitable that there are bugs in popular software programming in the software industry. However, IoT applications have high requirements for the security of the software itself, especially for applications that may have serious consequences due to software, the requirements for software are absolutely unavoidable bugs. FO using Fact-Oriented Analysis, Frame-Oriented Design, and Form-Oriented Programming, according to the needs of the Internet of Things, truthfully and completely describe and cite software development methods and development methods and The objective existence of multi-dimensional attributes can avoid the existence of bugs in software programming.


    6. Internet of Things technology network architecture

    There are currently four versions of the network architecture. The inter-computer network network architecture proposed and applied to the U.S. military 1.0. The Internet network architecture represented by the Internet 2.0. Established by the Google company of the United States B The network architecture of software-defined networks (SDN) represented by 4 networks 3.0, little known The 1366X Floating Cloud Hierarchical Cyberspace Information World Based on Genetic Characteristics Network Architecture 4.0 of EM258.com. Among the four versions of the network architecture, only the network architecture 4.0 of EM258.com can meet the needs of the future Internet of Things to provide unlimited IP Requirements for addresses and an unlimited number of unique identifiers. The network architecture 4.0 of EM258.com is a network architecture designed and operated for the cyberspace, which will be referenced in the future Internet of Things, and also requires software cutting and hardware improvement.


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